Your designation lasts until your next daily preparations. If you use Hunt Prey against a creature when you already have a creature designated, the prior creature loses the designation and the new prey gains the designation. You can have only one creature designated as your prey at a time. You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting. You gain a +2 circumstance bonus to Perception checks when you Seek your prey and a +2 circumstance bonus to Survival checks when you Track your prey. You must be able to see or hear the prey, or you must be tracking the prey during exploration. You designate a single creature as your prey and focus your attacks against that creature. When you focus your attention on a single foe, you become unstoppable in your pursuit. These proficiencies are noted at the start of this class. Initial ProficienciesĪt 1st level, you gain a number of proficiencies that represent your basic training. In addition to what you get from your class at 1st level, you have the benefits of your selected ancestry and background. Abilities gained at higher levels list the level at which you gain them next to the features’ names. General feat, second skin, skill increase, swift prey General feat, juggernaut, medium armor expertise, skill increase, wild strideĪncestry feat, skill increase, weapon masteryĪbility boosts, general feat, greater weapon specialization, improved evasion, incredible senses, skill increaseĪncestry feat, masterful hunter, skill increase ![]() Trained in ranger class DC Table 3–14: Ranger Advancement LevelĪncestry and background, initial proficiencies, hunt prey, hunter’s edge, ranger featĪbility boosts, ancestry feat, skill increase, trackless step, weapon expertiseĮvasion, general feat, skill increase, vigilant senses, weapon specializationĪncestry feat, nature’s edge, ranger expertise, skill increase Trained in light armor and medium armor and unarmored defense Trained in a number of additional skills equal to 4 plus your Intelligence modifier You are untrained in anything not listed unless you gain a better proficiency rank in some other way. Think there is something dangerous and wild about you.Īt 1st level, you gain the listed proficiency ranks in the following statistics.Expect you to be a quiet or taciturn loner.Call upon you to protect them from the wilds or the encroachment of civilization.Scout out ahead of the party, reconnoitering dangers before combat begins. ![]()
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